Index
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A
- ACCEL_CONSTRAINT - Variable in class org.firstinspires.ftc.teamcode.fy23.robot.subsystems.normalimpl.RRMecanumDriveImpl
- ACCEL_CONSTRAINT - Static variable in interface org.firstinspires.ftc.teamcode.fy23.robot.subsystems.RRMecanumDrive
- accelLimiter - Variable in class org.firstinspires.ftc.teamcode.fy23.robot.subsystems.RRMecanumDrive.Parameters
-
You already set this in the constructor and cannot set it again.
- AccelLimiter - Class in org.firstinspires.ftc.teamcode.fy23.processors
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A suite of tools for controlling acceleration.
- AccelLimiter(double, double) - Constructor for class org.firstinspires.ftc.teamcode.fy23.processors.AccelLimiter
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Create an AccelLimiter object.
- add(DTS) - Method in class org.firstinspires.ftc.teamcode.fy23.units.DTS
- addDisplacementMarker(double, double, MarkerCallback) - Method in class org.firstinspires.ftc.teamcode.fy23.roadrunner.trajectorysequence.TrajectorySequenceBuilder
- addDisplacementMarker(double, MarkerCallback) - Method in class org.firstinspires.ftc.teamcode.fy23.roadrunner.trajectorysequence.TrajectorySequenceBuilder
- addDisplacementMarker(DisplacementProducer, MarkerCallback) - Method in class org.firstinspires.ftc.teamcode.fy23.roadrunner.trajectorysequence.TrajectorySequenceBuilder
- addDisplacementMarker(MarkerCallback) - Method in class org.firstinspires.ftc.teamcode.fy23.roadrunner.trajectorysequence.TrajectorySequenceBuilder
- addSequence(String, TrajectorySequence) - Method in class org.firstinspires.ftc.teamcode.fy23.autoSwitch.AutoSequenceSwitcher
- addSequence(AutoSequence) - Method in class org.firstinspires.ftc.teamcode.fy23.autoSwitch.AutoSequenceSwitcher
- addSpatialMarker(Vector2d, MarkerCallback) - Method in class org.firstinspires.ftc.teamcode.fy23.roadrunner.trajectorysequence.TrajectorySequenceBuilder
- addTemporalMarker(double, double, MarkerCallback) - Method in class org.firstinspires.ftc.teamcode.fy23.roadrunner.trajectorysequence.TrajectorySequenceBuilder
- addTemporalMarker(double, MarkerCallback) - Method in class org.firstinspires.ftc.teamcode.fy23.roadrunner.trajectorysequence.TrajectorySequenceBuilder
- addTemporalMarker(MarkerCallback) - Method in class org.firstinspires.ftc.teamcode.fy23.roadrunner.trajectorysequence.TrajectorySequenceBuilder
- addTemporalMarker(TimeProducer, MarkerCallback) - Method in class org.firstinspires.ftc.teamcode.fy23.roadrunner.trajectorysequence.TrajectorySequenceBuilder
- addTrajectory(Trajectory) - Method in class org.firstinspires.ftc.teamcode.fy23.roadrunner.trajectorysequence.TrajectorySequenceBuilder
- advanceNanos(long) - Method in class org.firstinspires.ftc.teamcode.fy23.fakestuff.MockElapsedTime
- advanceTime(long, TimeUnit) - Method in class org.firstinspires.ftc.teamcode.fy23.fakestuff.MockElapsedTime
- applyDTS(DTS) - Method in class org.firstinspires.ftc.teamcode.fy23.robot.subsystems.blank.MecanumDriveBlank
- applyDTS(DTS) - Method in class org.firstinspires.ftc.teamcode.fy23.robot.subsystems.normalimpl.RRMecanumDriveImpl
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Apply motor powers from a DTS (Drive-Turn-Strafe).
- applyDTS(DTS) - Method in interface org.firstinspires.ftc.teamcode.fy23.robot.subsystems.RRMecanumDrive
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Apply motor powers from a DTS (Drive-Turn-Strafe).
- arm - Variable in class org.firstinspires.ftc.teamcode.fy23.robot.Robot24
- ArmBlank - Class in org.firstinspires.ftc.teamcode.fy23.robot.subsystems.blank
- ArmBlank() - Constructor for class org.firstinspires.ftc.teamcode.fy23.robot.subsystems.blank.ArmBlank
- AutoSequence - Class in org.firstinspires.ftc.teamcode.fy23.autoSwitch
- AutoSequence(String, TrajectorySequence) - Constructor for class org.firstinspires.ftc.teamcode.fy23.autoSwitch.AutoSequence
- AutoSequenceSwitcher - Class in org.firstinspires.ftc.teamcode.fy23.autoSwitch
- AutoSequenceSwitcher() - Constructor for class org.firstinspires.ftc.teamcode.fy23.autoSwitch.AutoSequenceSwitcher
- Axis - Interface in org.firstinspires.ftc.teamcode.fy23.gamepad2.primitives
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Interface that represents an axis on a gamepad.
- Axis.DoubleLambda - Interface in org.firstinspires.ftc.teamcode.fy23.gamepad2.primitives
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Used internally
- AxisAsButton - Class in org.firstinspires.ftc.teamcode.fy23.gamepad2.primitives.buttons
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Makes a physical gamepad axis act as a button.
- AxisAsButton(Axis.DoubleLambda, double) - Constructor for class org.firstinspires.ftc.teamcode.fy23.gamepad2.primitives.buttons.AxisAsButton
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Pass in a lambda expression that returns the value of a
Gamepad
axis field: new LinearAxis( () -> gamepad.left_stick_x ); and also pass in an activation threshold along the range of the axis, after which the "button" is considered active - AxisAsButton(Axis.DoubleLambda, double, boolean) - Constructor for class org.firstinspires.ftc.teamcode.fy23.gamepad2.primitives.buttons.AxisAsButton
-
Same as the other constructor, but allows for inverting the reported value
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form